{"product_id":"beak-feather-bone","title":"Beak, Feather, \u0026 Bone","description":"\u003cdiv class=\"\" data-turn-id-container=\"75f68aa4-524e-4404-9cf2-0dde242cb2ba\" data-is-intersecting=\"true\"\u003e\n\u003csection class=\"text-token-text-primary w-full focus:outline-none has-data-writing-block:pointer-events-none [\u0026amp;:has([data-writing-block])\u0026gt;*]:pointer-events-auto R6Vx5W_threadScrollVars scroll-mb-[calc(var(--scroll-root-safe-area-inset-bottom,0px)+var(--thread-response-height))] scroll-mt-(--sticky-padding-top)\" dir=\"auto\" data-turn-id=\"75f68aa4-524e-4404-9cf2-0dde242cb2ba\" data-turn-id-container=\"75f68aa4-524e-4404-9cf2-0dde242cb2ba\" data-testid=\"conversation-turn-7\" data-turn=\"user\"\u003e\u003c\/section\u003e\n\u003cbr\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"\" data-turn-id-container=\"request-WEB:087afd70-f5f7-4211-a197-5a8afe2236a2-8\" data-is-intersecting=\"true\"\u003e\n\u003csection class=\"text-token-text-primary w-full focus:outline-none has-data-writing-block:pointer-events-none [\u0026amp;:has([data-writing-block])\u0026gt;*]:pointer-events-auto R6Vx5W_threadScrollVars scroll-mb-[calc(var(--scroll-root-safe-area-inset-bottom,0px)+var(--thread-response-height))] scroll-mt-[calc(var(--header-height)+min(200px,max(70px,20svh)))]\" dir=\"auto\" data-turn-id=\"request-WEB:087afd70-f5f7-4211-a197-5a8afe2236a2-8\" data-turn-id-container=\"request-WEB:087afd70-f5f7-4211-a197-5a8afe2236a2-8\" data-testid=\"conversation-turn-8\" data-turn=\"assistant\"\u003e\n\u003cdiv class=\"text-base my-auto mx-auto pb-10 [--thread-content-margin:var(--thread-content-margin-xs,calc(var(--spacing)*4))] @w-sm\/main:[--thread-content-margin:var(--thread-content-margin-sm,calc(var(--spacing)*6))] @w-lg\/main:[--thread-content-margin:var(--thread-content-margin-lg,calc(var(--spacing)*16))] px-(--thread-content-margin)\"\u003e\n\u003cdiv data-conversation-screenshot-content=\"\" class=\"[--thread-content-max-width:40rem] @w-lg\/main:[--thread-content-max-width:48rem] mx-auto max-w-(--thread-content-max-width) flex-1 group\/turn-messages focus-visible:outline-hidden relative flex w-full min-w-0 flex-col agent-turn\"\u003e\n\u003cdiv class=\"flex max-w-full flex-col gap-4 grow\"\u003e\n\u003cdiv data-message-author-role=\"assistant\" data-message-id=\"6b8d092e-ec8e-496b-a29a-214eb1a4ad4c\" dir=\"auto\" data-message-model-slug=\"gpt-5-3-mini\" class=\"min-h-8 text-message relative flex w-full flex-col items-end gap-2 text-start break-words whitespace-normal outline-none keyboard-focused:focus-ring [.text-message+\u0026amp;]:mt-1\" data-turn-start-message=\"true\" tabindex=\"0\"\u003e\n\u003cdiv class=\"flex w-full flex-col gap-1 empty:hidden\"\u003e\n\u003cdiv class=\"markdown prose dark:prose-invert wrap-break-word w-full light markdown-new-styling\"\u003e\n\u003cp data-start=\"0\" data-end=\"248\"\u003e\u003cem data-start=\"0\" data-end=\"23\"\u003eBeak, Feather, \u0026amp; Bone\u003c\/em\u003e is a collaborative worldbuilding and lightly competitive map-labeling RPG. Players begin with a blank, unlabeled city map and take on assigned community roles, then take turns claiming and defining locations across the city.\u003c\/p\u003e\n\u003cp data-start=\"250\" data-end=\"543\"\u003eUsing a standard 52-card deck, each location’s function is determined before players describe its \u003cem data-start=\"348\" data-end=\"354\"\u003ebeak\u003c\/em\u003e (reputation), \u003cem data-start=\"369\" data-end=\"378\"\u003efeather\u003c\/em\u003e (appearance), and \u003cem data-start=\"397\" data-end=\"403\"\u003ebone\u003c\/em\u003e (interior). As buildings are filled in, the city gradually comes alive, revealing its inhabitants, key NPCs, and evolving power structures.\u003c\/p\u003e\n\u003cp data-start=\"545\" data-end=\"913\"\u003eThe game draws inspiration from map-making experiences like Avery Alder’s \u003cem data-start=\"619\" data-end=\"635\"\u003eThe Quiet Year\u003c\/em\u003e and narrative-driven systems such as \u003cem data-start=\"673\" data-end=\"700\"\u003ePowered by the Apocalypse\u003c\/em\u003e. This zine includes rules, 11 illustrated community roles by Austin Breed, a city map by Jonathan Yee, and optional guidance for running games set in a ravenfolk society (or similar cultures like kenku or tengu).\u003c\/p\u003e\n\u003cp data-start=\"915\" data-end=\"1133\" data-is-last-node=\"\" data-is-only-node=\"\"\u003eWhile typically played in a lightly competitive format, it also supports solo, cooperative, and character-focused variants. Its flexible beak\/feather\/bone framework can be applied to any setting, genre, or type of map.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e","brand":"Indie Press Revolution","offers":[{"title":"Default Title","offer_id":52282802798823,"sku":"PWG01","price":15.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0741\/7698\/7367\/files\/image_5.png?v=1783359037","url":"https:\/\/lionhearthobby.com\/products\/beak-feather-bone","provider":"LionHeart Hobby ","version":"1.0","type":"link"}